![]() ![]() You’ll find it a long process of finding out who suits your playstyle and who your main go to character is. The variants are extremely different from Topnotch’s ability to lock-on to enemies to Rev’s thrown mines and quick rush hoverboard to speed away from high intensity situations. There is plenty of choice here and I really enjoyed playing with each of them individually and discovering their strong and weak points, their differing abilities and cosmetic features. The launch characters comprise Amphora, Blastbeard, Boone, Flux, Izell, Jayto, Kayi, Mysteen, Plink, Rev and Topnotch. Rocket Arena boasts a lineup of unique characters with their own personality, different abilities, rocket power and skills. It is however fantastic if you have friends on other platforms or want to speed up your matchmaking time periods. Cross platform can be enabled or disabled simply by accessing the settings within the game menus, so if you’re like me and want to steer clear of PC players then disabled is the way forward. You’ll be glad to hear that it’s another title that adds to the cross platform play and progression era. So what is Rocket Arena then? Rocket Arena is a third-person shooter, which is totally online multiplayer based. This screamed out hints of a totally free to play coming soon as they attempt to fill the servers with more players. ![]() The game recently went on sale for £4.99 for the standard edition and £8.74 for the mythic edition. Fast forward to three weeks after launch and the developers and EA has opted to make the game free to play if you have EA access on consoles or Origin access on PC. Instantly I was inclined to dodge this at launch as I knew it was a high price point for a game of its calibre with so many other titles offering battle pass systems. It was then surprising when I looked at pre-order information, there are two editions priced at £24.99 and £34.99. ![]() The whole presentation was crying out “Free To Play” to anyone watching. The developers gave a talk about their roadmap for the title and the fact it would have season progression and a battle pass system. It had an aura of Super Smash Bros with the aesthetics of Fortnite and Overwatch mashed up together. I recall seeing the trailer and thinking this could actually be a solid, unique title. ![]() Rocket Arena was first announced at EA Play 2020 and my initial thoughts were positive. So what if I told you there’s a new title that is solely dedicated to blasting rockets at the opposing team until you slay them off? Rocket Arena is developed by Final Strike Games and published by EA, it was released on 14th July 2020 for the PC, Xbox One and Playstation 4. As it currently stands, despite its rather fun gameplay and variety of game modes, Rocket Arena isn’t really worth your money.Everyone loves rocket launchers in games, don’t they? They always seem to pack a punch and feel so satisfying to use when trying to fend off enemies or vehicles. If, some day, you happen to see Rocket Arena available at a deep discount, I’d still recommend actually doing some research about its multiplayer population. Its high price tag along with monetisation plans leave a lot to be desired. I feel really bad for saying this, but Rocket Arena is a great game that I wouldn’t recommend anyone buy. Sadly, this may not be a case owing to Rocket Arena’s monetisation plans and pricing for non-EA Play subscribers. Much like Microsoft’s Games Pass, EA is hoping that enough people subscribed to EA Play end up playing – and liking – Rocket Arena that the multiplayer population doesn’t die any time soon. If I’m allowed to put on my tin-foil hat for a minute, I’d argue that this is an attempt by EA to boost its offering for its EA Play subscription service. ![]()
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